![]() Players who have become a member of the Noblesse are bestowed with special skills or abilities The majority of them are skills used for sieges and raids. Decreased active energy cost on higher levels.Players who have leveled a subclass to level 75 and have completed the quest for it, may become a Noblesse. Lowered chance to fumble and increased radius. Vibrancy: added reduced life leech and bleeding resistance and removed impaired aim. Increased damage on epic and legendary difficulty. The Hammer: fixed a mesh bug in The Hammer - lvl 7. Surplus: reduced energy cost and fixed scaling issues.īarricade: lowered recharge time. Decreased damage of ultimate level automaton on epic and legendary difficulty. Added damage bonus on skill level 10-20 on normal difficulty. Whirling Blades: lowered recharge to 15 sec’s.Īutomaton: increased scaled damage on epic and legendary difficulty. Comment: the skill seemed unpopular and pretty close to “Calculated strike” from “Rogue mastery in original TQ”.īattle Aura: removed chance for +x% total damage. Added low chance to 15% reduction to enemies health and flat pierce damage. Added small chance of fear and reduced resistances.Ĭharged Strike: renamed to “Feint Attack”. 70% max pierce damage on each level.Įncouragement: renamed the skill to “Discouragement”. Timeless Strike: added 25% min and approx. Chance to trigger the reduced resistance is now increased to 10%.īugs: made ultimate-level-bug’s damage visible on the hud. The danger of cross-using the chars should be less now.īlurred Vision: made passive but is now still dependent on “Illusion”. #Titan quest masteries calculator modThe “Start” button is now called “Masteries” when the mod is loaded. Hoplite's Helm augments now the mastery “Close Combat”. Templar’s Brain-cage augments now the Mysticism skill “White Flame” Timaios augments now the Close Combat skill “Critical Hit” Labyrinthine Cuirass augments now the mastery “Close Combat”Īlke augments now the Close Combat skill “Endorphin” Traitor’s Shiv augments now the Vampirism skill “Way of Kane”Ĭompanion’s Guard augments now the mastery “Bestiary” This all should provide a new experience while playing TitanQuest.Īnd perhaps as much fun as it was to create all this stuff! All artifacts adapted likewise to the new masteries and skills.Over 350 adapted armor- and weapon items to fit to the new masteries and skills.Many skills feature a new creature or object with its own AI-controller.Every skill has a description that fits the stats and general theme of the skill.Every mastery and every skill has a new icon, sometimes based on existing patterns, mostly made completely new.Most skills have their own new and unique effects.In addition to the 180 base skills come numerous pet-skills, buffs etc, making the new skills reach a total of more than 200.9 new masteries with 20 new skills each.Vampirism - the mastery for bleeding, pierce and area-attacks.Sorcery - the mastery for elemental damage.Mysticism - the mastery for damage against undead, healing and protection.Construction - the mastery for objects of all kind.CloseCombat - the mastery for melee weapons.Chronosophy - the mastery for speed and slowing down.Archery - the mastery for bows Bestiary - the mastery for pets.Alchemy - the mastery for bombs and confusion.Und hier der Forum-Beitrag dazu: "Masteries"Įnglische Installations- & Bedienungsanleitung Es gibt einer "Total-Conversion" für TQ-IT, wo die "vorhandenen" Meisterschaften komplett durch "Neue" ersetzt sind!!! ![]()
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